The ranged abilities are Piercing Shot, Snipe, Binding Shot, Fragmentation Shot, Ricochet, Snap-Shot, Bombardment, Deadshot, Incendiary Shot, Anticipation and Freedom.
The melee abilities are Slice, Backhand, Punish, Sever, Dismember, Slaughter, Assault, Overpower, Anticipation and Freedom, in that order. The 'take from' option, instead of giving the player armour, puts a set of abilities into the player's current action bar. There are also three stationary dummies that are weak against nothing.Īt the east end of the Combat Academy are three sets of armour, one for melee, one for ranged and one for magic. After the dummy appears, the player could opt to turn on retaliation to have it fight back.
In the area are seven training dummy dispensers, which could be used to dispense a dummy, with options to choose its combat style, weakness and strength. It can be also accessed from either the first login after the Evolution of Combat update, or the designated button located on the game control panel (shown to the left).
The academy is located at Lumbridge, west of the Smithing tutor and north of the General Store.