Starting out as a technical experiment to mod Mass Effect 3, MEHEM evolved to become a complete reinterpretation of the ending of the game. EGM is currently under development, with a fully playable beta. While EGM does not modify canon in any way, it does cooperate with other mods that do, such as: ThaneMod, BackOff, CEM, MEHEM, and JAM. A console in Engineering enables the Normandy’s previous upgrades to be re-applied and provides appropriate bonuses. When importing your ME2 save, EGM revisits former characters and incorporates past gameplay elements, such as armor lockers.
For those who are more combat-oriented, a shooting range has been added to the cargo bay with customizable targets. A new War Asset terminal resides in the CIC, providing for more logical asset management. With EGM, Shepard’s private terminal now contains access to Normandy customization options and Spectre content. Dynamic war assets, Normandy customization, bonus upgrades, greater interaction with NPCs, and additional fetch quests allow for greater immersion and control over the player’s experience. Expanded Galaxy Mod is a comprehensive mod that revolutionizes gameplay, placing the player directly in the middle of the battle for Earth and the Milky Way.